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Mathematics teachers' self-regulated learning behaviors in an immersive virtual environment

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dc.contributor Graduate Program in Mathematics and Science Education.
dc.contributor.advisor Ader, Engin. Dalak, Hazal. 2024-03-12T14:59:55Z 2024-03-12T14:59:55Z 2022
dc.identifier.other SCED 2022 D35
dc.description.abstract Virtual Environments (VEs) are emerging with developing technology, and teachers are necessary to educate themselves to employ technology to raise twenty-first century skills in the new generation. In this manner, Immersive Virtual Environments (IVEs) are the settings that encourage learners to be engaged, independent, and motivated, which are the features of self-regulated learners. The current study aims to investigate mathematics teachers’ self-regulated learning (SRL) behaviors in IVEs during problem-solving since promoting students’ SRL behaviors are possibly encouraged by teachers’ SRL behaviors. By considering the purpose of the study, a case study was conducted with eleven middle school mathematics teachers who were able to practice during the Pandemic by Prisms, an IVE focusing on exponential growth through a game. The video records were taken for the think-aloud data collection process. After the participants experienced the immersive environment, a semi-structured interview was conducted to get reflections on the experience. The transcripts of the records are analyzed by a coding scheme that includes four main phases of SRL behaviors: planning, monitoring, strategy use, and evaluation. The findings demonstrated that while planning has been the least referred SRL behavior, strategy use behavior was the most addressed SRL behavior. This study is significant to see similarities in the existing literature; however, understanding such environments requires further investigation before it is included in educational settings.
dc.format.extent 111:001:PDF:b2795867:038472:0:0:0:0:0:0tFull text electronic versionvn
dc.publisher Thesis (M.S.) - Bogazici University. Institute for Graduate Studies in Science and Engineering, 2022.
dc.subject.lcsh Virtual reality.
dc.subject.lcsh Shared virtual environments.
dc.subject.lcsh Self-control.
dc.title Mathematics teachers' self-regulated learning behaviors in an immersive virtual environment
dc.format.pages xii, 95 leaves

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